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18 docs tagged with "Constant"

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Ambience Constant

Choose from a selection of ambient audio tracks, for use with the Audio Player.

Destination Room Constant

Configure this constant to choose a destination, specifying room, subroom, and welcome mat. If destination room is different than current room, only Entry Subrooms may be targeted. Party follow options may vary by destination. Use this chip with Go To Room.

Equipment Slot

Display up to six interactive buttons that can access Inventory Items (Inventory Slots) or physical objects (Holster Slots.) Configure this chip to configure the settings for a slot. Output type will change based on Type setting. Use with Player Set Equipment Slot Is Enabled and the various Player Equip chips.

Inventory Item Constant

This chip requires beta content to be enabled in the room. You can access the setting in "This Room -> Settings".

Music Constant

Choose from a selection of music tracks, for use with the Audio Player.

Objective Marker Constant

Objective Marker Constant defines the default appearance of an Objective Marker. Use with Objective Marker Set Enabled, Objective Marker Set Position, and the other Objective Marker chips.

Room Offer Constant

This chip requires beta content to be enabled in the room. You can access the setting in "This Room -> Settings".

SFX Constant

Choose from a selection of SFX, for use with the Audio Player.