Respawn
Sets the position and rotation of the target player or object. Players will rotate about the vertical axis only. Will fail in the following cases: If the target object is currently held, selected/frozen by the maker pen, or is the child of a gizmo. Will also fail on players that are seated.
| Inputs | Outputs |
|---|---|
| exec | No name. | exec | No name. |
| Any (player, rec room object) | Target | bool | Success |
| vector3 | Position | |
| Any (vector3, quaternion) | Rotation | |
| float | Spawn Radius | |
| bool | Clear Velocity | |
| bool | Use Rez Effects |
Properties
| Is beta required? | No |
| Is chip a trolling risk? | Yes |
| Is chip a role assignment risk? | No |
| Chip UUID | 950368dc-fbdd-4627-a0e3-157fd2955276 |
| Room availability | Available everywhere |
Uses
None so far!
Tips
None so far!
Issues
None so far!